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Tank him far enough from the fountains in-zone to keep his stoneskin off him but within range of a raid force that's stacked up close to, or in, the fountain. Every 45 seconds he will shout "Catch!" and up to 3 raid members will end up with a dull elemental. These players must jump into a fountai...
01-09-2015, 12:49 AM by aquareflections
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It should be noted right off the bat that during this encounter you are granted the ability to run and cast abilities 100% of the time. Zlandicar is a pretty straight forward encounter but it requires a hefty amount of DPS for your raid. Expect at the very least a 15-20 minute pull each time depen...
06-13-2014, 06:16 AM by EQ-Raiders
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Normal Zarrakon 2.0. 3 Pools, blue, yellow, red. 3 Visions, blue, yellow and blurry. Blue = Blue Pool Yellow = Yellow Pool Blurry = Red Person with vision is given an incurable trauma so you can remind them to do it... If they do not make it to the pool, an add is spawned. If they run to t...
05-06-2013, 08:01 AM by Ebofu
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Diviner Gelerin; Sub Boss Persecutor Barid is part of the encounter. Diviner AE: Tavalan Demeanor - 24s Recast. (Trauma) Will cast a Curse on 3 random people in the raid, which will give players a 5s warning in red text. They must stop all casting. (Same as First named in Potao and UDx4). Can be...
05-06-2013, 08:01 AM by EQ-Raiders
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The Paldar Bladesoul encounter requires alot of AOE dps and decent single target dps. You need decent AOE dps to handle the 5 total kinds of adds you will get throughout the fight and you will need good single target dps to make sure you are getting one specific add down in time. There are two k...
09-19-2012, 06:02 AM by EQ-Raiders
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