Page 1 of 4 123 ... LastLast
This fight has a couple phases. Phase 1: Jessip will have text appear in (NPC Say?) that states "Jessip Daggerheart is attempting to sneak up on , but they haven't noticed". When this happens, the player chosen needs to target the invisible/stealth version of Jessip standing right be...
04-13-2015, 04:13 AM by Drax
Author:
Users:
Has a knockback aoe, 35s timer. More importantly has a frontal red text - Piercing Wail (only announces it before the first, after that you have to pay attention to cast bar). It has a near unlimited range so you have to move behind her, if it hits anyone they can't cast for 2 minutes and take s...
05-06-2013, 08:01 AM by Ebofu
Author:
Users:
Pull Dagarn and 4 adds spawn with the name "Aquatic Legionnaire" from the 4 cornors of the room. These adds will need to be killed at the 4 cornors of the room where you see a ball of fire floating in the air. When an add dies next to a ball of flame it despawns and will in turn decrease the amoun...
04-26-2012, 06:26 AM by EQ-Raiders
Author:
Users:
This fight is fairly simple. Set your raid up so people can joust out from Tagrin when the red text comes. We put two tanks on Tagrin to deal with the death touch and mem wipe. 50 seconds into the fight an add with the name 'a spirit assassin' will spawn however only 2 people will be able to se...
11-09-2012, 02:13 AM by Sanction
Author:
Users:
Anything you can bring to this fight for fear immunity and power regen will be a huge help. Set up two points for your tanks to joust to and from for the red message. This is not one that can be death saved as it will continue to hit until the player dies. You will also want a spot for raid mem...
10-24-2012, 12:56 AM by Sanction
Author:
Users:
Page 1 of 4 123 ... LastLast