- Use the items from the previous encounter to dismiss 2 of the 5. - There is more than one way to do this fight. We choose to banish the Templar and Assassin. - The 3 mobs left will need to be tanked away from each other. - Choose your areas and have one group tank the troubadour, another g...
11-26-2013, 04:43 AM by EQ-Raiders
Author:
Users:
First facts: The key to win this fight is bringing a decent amount of AE/ AOE damage with you. About 250k+ should be fine, not reaching 200k raid dps.... don't even try this fight. The mob might be pulled from the edge with a Templar's hammer or similar. We fought the mob on the path where the Syf...
06-07-2010, 07:41 AM by Thagor
Author:
Users:
Druushk is a big baby once you get used to him, all these claims about him being extremely hard is because people aren’t able to perform. But, here is the way most guilds are killing Druushk First you want your MT group to consist of a Guardian, Dirge, Defiler, Templar, Warden, and Mystic. Your...
06-06-2008, 02:44 PM by
Author:
Users:
Farstride Unicorn comes complete with two small Fay Drakes which are also Epic Adds. The Drakes will remove all your buffs so this fight can get a little tricky. Have the stronger of your tanks grab the drakes and pull them atleast 100 meters away from the rest of the raid force. The secondary ta...
01-03-2008, 12:07 PM by EQ-Raiders
Author:
Users:
This fight breaks into new encounters as you kill it. The Segmented Rumbler turns into 2 Bisected Rumblers and each of the Bisected Rumbler adds turn into 3 Trisected Rumblers. The first group of Trisected Rumblers you kill will summon The Earthen Rumbler at the end. You only need to kill the one ...
01-03-2008, 11:09 AM by EQ-Raiders
Author:
Users: