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This fight has a couple phases. Phase 1: Jessip will have text appear in (NPC Say?) that states "Jessip Daggerheart is attempting to sneak up on , but they haven't noticed". When this happens, the player chosen needs to target the invisible/stealth version of Jessip standing right be...
04-13-2015, 04:13 AM by Drax
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Tank him far enough from the fountains in-zone to keep his stoneskin off him but within range of a raid force that's stacked up close to, or in, the fountain. Every 45 seconds he will shout "Catch!" and up to 3 raid members will end up with a dull elemental. These players must jump into a fountai...
01-09-2015, 12:49 AM by aquareflections
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Will curse whole raid on pull, just a ticking AE damage curse that can be cured through fight. Best to cure these all asap. Every 30s, he will set either the Outer rooms, or the Middle room on Fire, which is instant death for people in those rooms. You can only have maximum of 6 people in each room...
11-26-2013, 04:44 AM by EQ-Raiders
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Caella of the Pearl must be kept in the center circle where she stands. If she gets pulled out, then she gets additional buffs which can cause raid wipes. She has 2 AE's which are both ranged based on damage. The further away you are, the less damage you take. Pearlescent Shock - Cureable Eleme...
05-06-2013, 08:02 AM by EQ-Raiders
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Diviner Gelerin; Sub Boss Persecutor Barid is part of the encounter. Diviner AE: Tavalan Demeanor - 24s Recast. (Trauma) Will cast a Curse on 3 random people in the raid, which will give players a 5s warning in red text. They must stop all casting. (Same as First named in Potao and UDx4). Can be...
05-06-2013, 08:01 AM by EQ-Raiders
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