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Has a knockback aoe, 35s timer. More importantly has a frontal red text - Piercing Wail (only announces it before the first, after that you have to pay attention to cast bar). It has a near unlimited range so you have to move behind her, if it hits anyone they can't cast for 2 minutes and take s...
05-06-2013, 08:01 AM by Ebofu
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Everyone piles up under her rear end. Engage and Burn. AE tanks grab any adds that swarm in. Ignore them and burn the named. The named burrows into the ground. Have OT's or scouts pull in all the groups of centipedes that spawn. Burn them all and once they are all dead she will unburrow. (Whi...
07-16-2012, 01:34 PM by Sanction
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Between 100% - 50% is just straight burn. 1. She will periodically port someone and 'bite' them for about 30% health then knock that person back and come back to the raid. 2. There is an elemental AoE that hits pretty hard if not cured. 3. She will cast a curse on a single person that debuffs pot...
03-17-2011, 06:14 AM by EQ-Raiders
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"Rage" can be a block for some small guild groups with dps and heal issues. Rage is probably the most punshing fight in this zone from a damage standpoint. Rage will immediately spawn a epic x 2 hand that you will NEED to burn down asap. You can not damage Rage until this hand is dead. There wi...
03-17-2011, 06:13 AM by EQ-Raiders
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Anoying Mob. First when you get to 75% she will heal back to 100, thats the only time she healed on us. Throughout the fight people will get ported downstairs, and have to kill copies of themselves. Its very important that you find all THREE of the pats, and kill them before you start. The tan...
03-17-2011, 06:13 AM by EQ-Raiders
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