Normal
Zarrakon 2.0.
3 Pools, blue, yellow, red. 3 Visions, blue, yellow and blurry.
Blue = Blue Pool
Yellow = Yellow Pool
Blurry = Red
Person with vision is given an incurable trauma so you can remind them to do it... If they do not make it to the pool, an add is spawned. If they run to the wrong pool its a huge raidwide debuff that is a near guaranteed wipe.
Urchin add. This spawns on someone and only ever attacks them, it also has their name as a tag. If its within 10m of anyone else it applies a curse which starts out at 20k damage but quickly ticks up to 60k, 80k, 120k hp which is unwardable. So its advisable to move them away from raid and either range them down or only have high dps scouts melee it with healers curing them.
Name has two aoes. Trauma hits hard, arcane less so. Hits extremely hard if people die. Very severe death penalty which caps at 4 but expires after roughly 30 seconds.
Tanked him in line with Yellow Pool.